3D distance from a point to a triangle

M. W. Jones

Abstract

In this technical report, two different methods for calculating the distance between a point and a triangle in 3D space will be described. It will be shown that it is far more efficient to calculate the distance by using a rotation to make the problem 2D. Both methods are tested with relation to the production of 3D data from polygonal meshes (voxelisation).

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Citation

M. W. Jones, 3D distance from a point to a triangle, Technical report CSR-5-95, Department of Computer Science, Swansea University, February 1995.

BibTeX

@report{jones1995_3d_distance,
  author       = {Jones, M. W.},
  title        = {3{D} Distance from a Point to a Triangle},
  institution  = {Swansea University},
  number       = {CSR-5-95},
  date         = {1995-02-01},
  year         = {1995},
  month        = {feb},
  url          = {https://zenodo.org/records/14173321}
}