3D distance from a point to a triangle

M. W. Jones

Abstract

In this technical report, two different methods for calculating the distance between a point and a triangle in 3D space will be described. It will be shown that it is far more efficient to calculate the distance by using a rotation to make the problem 2D. Both methods are tested with relation to the production of 3D data from polygonal meshes (voxelisation).

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Citation

M. W. Jones, 3D distance from a point to a triangle, Technical report CSR-5-95, Department of Computer Science, Swansea University, February 1995.

BibTeX

@techreport{3D_distance,
  author={M.W.Jones},
  title={3D distance from a point to a triangle},
  number={CSR-5-95},
  month={2},
  institution={Swansea University},
  year={1995},
}