3D distance from a point to a triangle
M. W. Jones
Abstract
In this technical report, two different methods for calculating the distance between a point and a triangle in 3D space will be described. It will be shown that it is far more efficient to calculate the distance by using a rotation to make the problem 2D. Both methods are tested with relation to the production of 3D data from polygonal meshes (voxelisation).
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Citation
M. W. Jones, 3D distance from a point to a triangle, Technical report CSR-5-95, Department of Computer Science, Swansea University, February 1995.
BibTeX
@techreport{3D_distance, author={M.W.Jones}, title={3D distance from a point to a triangle}, number={CSR-5-95}, month={2}, institution={Swansea University}, year={1995}, }